WEAPONFILE\displayName\WEAPONS_ADDITIONAL_DOUBLEBARREL\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\double barreled shotgun\weaponType\bullet\weaponClass\spread\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\1\boltAction\0\aimDownSight\1\rechamberWhileAds\0\noPartialReload\0\segmentedReload\0\wideListIcon\0\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1600\moveSpeedScale\1\gunMaxPitch\80\gunMaxYaw\15\ammoName\doublebarrel\maxAmmo\60\startAmmo\60\clipName\doublebarrel\clipSize\2\shotCount\8\dropAmmoMin\15\dropAmmoMax\20\reloadAmmoAdd\2\reloadStartAdd\0\damage\115\minDamage\25\meleeDamage\450\maxDamageRange\550\minDamageRange\850\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.5\locTorsoUpper\0.9\locTorsoLower\0.8\locRightArmUpper\0.7\locRightArmLower\0.5\locRightHand\0.3\locLeftArmUpper\0.7\locLeftArmLower\0.5\locLeftHand\0.3\locRightLegUpper\0.5\locRightLegLower\0.4\locRightFoot\0.3\locLeftLegUpper\0.5\locLeftLegLower\0.4\locLeftFoot\0.3\locGun\0\fireTime\0.283\fireDelay\0\meleeTime\0.5\meleeDelay\0.15\reloadTime\3.5\reloadEmptyTime\4\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.95\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.4\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\standMoveF\-0.3\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\7.5\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1.2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.6\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\-75\proneMoveU\-90\proneRotP\50\proneRotY\150\proneRotR\40\proneOfsF\-0.5\proneOfsR\1.2\proneOfsU\0.8\posProneMoveRate\20\posProneRotRate\20\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\21\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.75\idleProneFactor\0.25\adsSpread\5.5\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\50\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsBobFactor\0.1\adsViewBobMult\0.1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\6\hipSpreadDuckedMin\6\hipSpreadProneMin\6\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\8\hipSpreadDecayRate\3.25\hipSpreadDuckedDecay\1.5\hipSpreadProneDecay\1.2\hipGunKickReducedKickBullets\4\hipGunKickReducedKickPercent\20\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\4\adsGunKickReducedKickPercent\20\adsGunKickPitchMin\-85\adsGunKickPitchMax\-90\adsGunKickYawMin\16\adsGunKickYawMax\18\adsGunKickAccel\400\adsGunKickSpeedMax\300\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\60\hipViewKickPitchMax\70\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\1600\adsViewKickPitchMin\60\adsViewKickPitchMax\67\adsViewKickYawMin\15\adsViewKickYawMax\18\adsViewKickCenterSpeed\1200\swayMaxAngle\3\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.06\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\defaultweapon.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_doublebarrel\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_doublebarrel\idleAnim\viewmodel_doublebarrel_idle\emptyIdleAnim\viewmodel_doublebarrel_idle\fireAnim\viewmodel_doublebarrel_fire\lastShotAnim\viewmodel_doublebarrel_fire\rechamberAnim\viewmodel_doublebarrel_reload\meleeAnim\viewmodel_doublebarrel_melee\reloadAnim\viewmodel_doublebarrel_reload_not_empty\reloadEmptyAnim\viewmodel_doublebarrel_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_doublebarrel_pullout\dropAnim\viewmodel_doublebarrel_putaway\altRaiseAnim\viewmodel_doublebarrel_pullout\altDropAnim\viewmodel_doublebarrel_putaway\quickRaiseAnim\viewmodel_doublebarrel_pullout_fast\quickDropAnim\viewmodel_doublebarrel_putaway_fast\adsFireAnim\viewmodel_doublebarrel_fire\adsLastShotAnim\viewmodel_doublebarrel_fire\adsRechamberAnim\\adsUpAnim\viewmodel_doublebarrel_ADS_up\adsDownAnim\viewmodel_doublebarrel_ADS_down\viewFlashEffect\fx/muzzleflashes/standardflashview.efx\worldFlashEffect\fx/muzzleflashes/standardflashworld.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\\ammoPickupSound\\fireSound\weap_doublebarrel_fire_pump\fireSoundPlayer\weap_doublebarrel_fire_pump_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_doublebarrel_reload\reloadSoundPlayer\weap_doublebarrel_reload_plr\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\hud_doublebarrel\modeIcon\\killIcon\hud_doublebarrel\fireRumble\\meleeImpactRumble\
